[HEADER(key="title_test", is_skippable=true, fit_mode="BLACK_MASK")] [Blocker(a=1, r=0, g=0, b=0, fadetime=0, block=true)] [stopmusic] [Dialog] [Background(image="50_g16_scourgeswamp",screenadapt="coverall", block=true)] [Delay(time=1)] [playMusic(intro="$darkness01_intro",key="$darkness01_loop", volume=0.6)] [Blocker(a=0, r=0, g=0, b=0, fadetime=2, block=true)] [delay(time=0.5)] [PlaySound(key="$d_gen_transmissionget",volume=0.6)] [Delay(time=1)] “......第七批新增通讯点已建立完毕,目前已恢复三分之一的线路。” “临时天灾监测点回传数据显示,空气中源石粉尘浓度趋于稳定,地下源石活性化反应指数仍在上升。” “新增两队工程兵抵达预定地点。务必进一步提升排障速度,确保主力舰队行进。” “高多汀公爵麾下‘福灵’号等四艘战舰将在十五分钟后抵达会合坐标,完成补给后,将一同执行护航任务。” “联合指挥部再度确认,威灵顿的增援部队——” [dialog] [PlaySound(key="$transmission",volume=0.6)] [delay(time=1.5)] [charslot(slot = "m", name = "avgnew_112_siege_1#1$2",duration=0.7)] [delay(time=1)] [charslot(slot = "m", name = "avgnew_112_siege_1#1$2",focus="m")] [name="推进之王"]听到广播了吗?前方就是公爵联军的前线分基地了。 [charslot(slot = "m", name = "avg_4110_delphn_1#1$1",focus="m")] [name="戴菲恩"]我们这一路上都很顺利。 [name="戴菲恩"]罗德岛分析出的安全路线帮了不少忙。感谢他们的导航,能从中获益的,远不止我们。 [charslot(slot = "m", name = "avg_155_tiger_1#6$1",focus="m")] [name="因陀罗"]怎么说,我们就这么直接把战车开进去?之前的小规模遭遇还好说,这里可是公爵联军的营地之一,“典范军”的识别码真的还有用? [dialog] [charslot] [PlaySound(key="$d_gen_transmissionget",volume=1)] [CharacterCutin(widgetID="1", name="avg_npc_867_1#1$1", style="cutin",fadestyle= "horiz_expand_center", fadetime=0.5, offsetx=0, width=200, block=true)] [name="“灰礼帽”"]不用担心,这点小事我还是会为各位打点好的。往前走吧。 [Dialog] [CharacterCutin(widgetID="1",fadetime=0,block=false)] [delay(time=0)] [charslot(slot = "m", name = "avgnew_112_siege_1#12$2",focus="m")] [name="推进之王"]你出现的方式还是这么突然,“灰礼帽”先生。看来你在百忙之中,也没忘了掌握我们的行军状态。 [charslot(slot = "m", name = "avg_155_tiger_1#5$1",focus="m")] [name="因陀罗"]维娜,有批大兵在前面等着!还有几卡车的弹药、装备和食物! [charslot(slot = "m", name = "avg_155_tiger_1#6$1",focus="m")] [name="因陀罗"]怎么办?我们就这么收下?这会不会又是这家伙的什么花招? [charslot(slot = "m", name = "avgnew_112_siege_1#6$2",focus="m")] [name="推进之王"]......收下吧。 [charslot(slot = "m", name = "avgnew_112_siege_1#3$2",focus="m")] [name="推进之王"]光凭信念赢不了敌人。 [name="推进之王"]感谢你,贝林厄姆先生,这次是发自真心的,你帮助了我们不止一次。 [Dialog] [charslot] [CharacterCutin(widgetID="1", name="avg_npc_867_1#1$1", style="cutin",fadestyle= "horiz_expand_center", fadetime=0, offsetx=0, width=200, block=true)] [name="“灰礼帽”"]别这么称呼我,我宁愿继续当那个邪恶的“帽子怪人”。你最好把我的所有行为都理解成别有用心。 [name="“灰礼帽”"]这些“谢礼”不仅是为了吉布森镇的事情,还有罗德岛各位的所作所为。我们已经委派了官员引导平民往那些安全区域撤离。 [Dialog] [CharacterCutin(widgetID="1",fadetime=0,block=false)] [delay(time=0)] [charslot(slot = "m", name = "avgnew_112_siege_1#1$2",focus="m")] [name="推进之王"]“谢礼”?我可不记得你们还有这种客套习惯。 [Dialog] [charslot] [CharacterCutin(widgetID="1", name="avg_npc_867_1#1$1", style="cutin",fadestyle= "horiz_expand_center", fadetime=0, offsetx=0, width=200, block=true)] [name="“灰礼帽”"]总比不做好,对吧?你应该很了解维多利亚的运转方式,这些伦蒂尼姆周边的城镇本不在开斯特公爵阁下的管辖范围内。 [name="“灰礼帽”"]在如今特殊的情况之下,为了让更多的人得到妥善安置,公爵阁下不得不采取了一些也许在日后会引起争议的行动—— [Dialog] [CharacterCutin(widgetID="1",fadetime=0,block=false)] [delay(time=0)] [charslot(slot = "m", name = "avgnew_112_siege_1#1$2",focus="m")] [name="推进之王"]行了,我对开斯特公爵如何拉拢人心不感兴趣。 [name="推进之王"]告诉我“剑座”的位置,以及,我们需要了解战场的情况。 [Dialog] [charslot] [CharacterCutin(widgetID="1", name="avg_npc_867_1#1$1", style="cutin",fadestyle= "horiz_expand_center", fadetime=0, offsetx=0, width=200, block=true)] [name="“灰礼帽”"]不用着急,亚历山德莉娜殿下,剑座涉及不少复杂而古老的历史—— [name="“灰礼帽”"]在最理想的情况下,我应该搭配数十张照片、大量的文献,并为你申请最高级别的权限,才能从容地给你讲述这些故事。 [name="“灰礼帽”"]总之,之后我会亲自带你去往前线。在那之前,请在营地珍惜一切还能让军队休整的时间。 [name="“灰礼帽”"]至于战场的情况,你们在营地也会了解到的。亲眼看到的,总比我口述的更加真切。 [Dialog] [Blocker(a=0, r=0, g=0, b=0, fadetime=0, block=true)] [Blocker(a=1, r=0, g=0, b=0, fadetime=2, block=true)] [CharacterCutin(widgetID="1",fadetime=0,block=false)] [charslot] [Background(image="34_g10_tent_inside", screenadapt="coverall", block=true)] [delay(time=1)] [Blocker(a=0, r=0, g=0, b=0, fadetime=1, block=true)] [Delay(time=0.5)] [charslot(slot="m",name="avg_222_bpipe_1#1",duration=0.5)] [Delay(time=0.7)] [charslot(slot="m",name="avg_222_bpipe_1#1",focus="m")] [name="风笛"]我来搭把手! [charslot(slot="m",name="avg_npc_241",focus="m")] [name="维多利亚士兵"]嘿咻—— [Dialog] [PlaySound(key="$d_avg_aircraftimpact")] [CameraShake(duration=0.5, xstrength=30, ystrength=30, vibrato=30, randomness=90, fadeout=true, block=false)] [Delay(time=1)] [charslot(slot="m",name="avg_npc_241",focus="m")] [name="维多利亚士兵"]这就是最后一箱了。 [charslot(slot="m",name="avg_npc_229_1#6",focus="m")] [name="号角"]多谢你们,兄弟,我们的弹药确实不多了。 [charslot(slot="m",name="avg_222_bpipe_1#1",focus="m")] [name="风笛"]食物补给已经送给我们的后勤分队了,他们说在行军之前会给我们做顿好的,留下来和我们一起吃吧? [charslot(slot="m",name="avg_npc_241",focus="m")] [name="维多利亚士兵"]不了,感谢,我们还等着去杀那些萨卡兹呢。 [name="维多利亚士兵"]指挥部刚刚发来通知,我们交接完这一批物资之后,就要去银石崖隘口参加进攻萨卡兹军团的作战了。 [name="维多利亚士兵"]那些怪物......叫食腐者对吧?我早就等不及给他们点教训了! [name="维多利亚士兵"]瞧瞧我们新发到手的家伙,最新型号的重型弩,破甲弹药,精工的施术单元,这些东西就算在一线部队,放在平常也稀有得很呢。 [Dialog] [charslot] [charslot(slot="m",name="avg_npc_1070_1#1$1",duration=0.5)] [Delay(time=0.7)] [charslot(slot="m",name="avg_npc_1070_1#1$1",focus="m")] [name="希勒少尉"]源石防护用品呢?与萨卡兹的作战可不仅仅是比拼火力那么简单。 [charslot(slot="m",name="avg_npc_241",focus="m")] [name="维多利亚士兵"]放心吧,少尉,长官们早就给我们配发了一整套,还有药呢,你看看。 [Dialog] [PlaySound(key="$d_avg_decap", volume=0.6)] [delay(time=1)] [charslot(slot="m",name="avg_npc_1070_1#3$1",focus="m")] [name="希勒少尉"]这是...... [Dialog] [charslot] [PlaySound(key="$d_gen_walk_n",volume=0.6)] [charslot(slot="m",name="avg_npc_408_1#1$1",duration=1)] [Delay(time=2)] [charslot(slot="m",name="avg_npc_408_1#1$1",focus="m")] [name="维多利亚军官"]一等兵布朗罗,休息时间结束了,我们的部队即将开拔。 [name="维多利亚军官"]给你的弩上好油了吗? [charslot(slot="m",name="avg_npc_241",focus="m")] [name="维多利亚士兵"]我会用萨卡兹的血来给弩机润滑的,但愿那些怪物的血别太臭。 [charslot(slot="m",name="avg_npc_408_1#1$1",focus="m")] [name="维多利亚军官"]好小子,归队吧。 [Dialog] [charslot(slot="m",name="avg_npc_241",focus="m")] [Delay(time=0.2)] [PlaySound(key="$d_avg_walkfast",volume=0.7)] [charslot(duration=0.5)] [Delay(time=1)] [Dialog] [PlaySound(key="$d_avg_runstop", volume=1)] [charslot(slot="l",name="avg_npc_408_1#1$1")] [charslot(slot="r",name="avg_npc_1070_1#1$1",posfrom = "100,0", posto = "0,0",duration=0.7)] [Delay(time=1)] [charslot(slot="r",name="avg_npc_1070_1#1$1",focus="r")] [name="希勒少尉"]少校,你是这支队伍的指挥官吗?我之前是温德米尔公爵阁下旗舰的驻舰军医,我叫希勒。 [name="希勒少尉"]你的士兵声称他们配发了足够的源石防护用品,但是—— [charslot(slot="l",name="avg_npc_408_1#1$1",focus="l")] [name="维多利亚军官"]你想说什么,少尉?据我所知,温德米尔公爵的军队已经退出了这场战争。你现在没有资格对我提出任何质疑。 [name="维多利亚军官"]现在,去做你该做的事。 [Dialog] [PlaySound(key="$d_avg_runstop", volume=1)] [charslot(slot="r",posfrom="0,0",posto="-150,0",duration=0.4)] [Delay(time=0.4)] [PlaySound(key="$d_avg_clothmovementsp",volume=1)] [CameraShake(duration=0.5, xstrength=30, ystrength=30, vibrato=30, randomness=90, fadeout=true, block=false)] [Delay(time=1)] [charslot(slot="r",name="avg_npc_1070_1#4$1",focus="r")] [name="希勒少尉"]你们清楚得很,对吧? [name="希勒少尉"]这种型号的防护用品最多只能抵御工厂产生的轻度源石污染,你们却把这些东西发给士兵—— [name="希勒少尉"]让他们从高度活性化的源石粉尘中穿过去,顶着天灾和全是感染者的萨卡兹作战! [CameraShake(duration=0.3, xstrength=30, ystrength=30, vibrato=30, randomness=90, fadeout=true, block=false)] [name="希勒少尉"]他们全都会感染,然后因为急性症状死在前线! [charslot(slot="l",name="avg_npc_408_1#1$1",focus="l")] [name="维多利亚军官"]你正在以什么立场和我说话,所谓的“典范军”的少尉吗? [charslot(slot="r",name="avg_npc_1070_1#4$1",focus="r")] [name="希勒少尉"]我在以一个有医学知识的维多利亚公民的身份质问你,少校。 [charslot(slot="l",name="avg_npc_408_1#1$1",focus="l")] [name="维多利亚军官"]哼,维多利亚公民...... [name="维多利亚军官"]那你也应该清楚,就算以维多利亚的工业水平,短时间内凑出能装备十几万人规模军队的特种源石防护用具也是不可能的。 [charslot(slot="r",name="avg_npc_1070_1#4$1",focus="r")] [name="希勒少尉"]但你该对他们诚实! [name="希勒少尉"]如果士兵们掌握了在高活性化源石区域活动的守则,他们的感染几率完全可以降低到—— [charslot(slot="l",name="avg_npc_408_1#1$1",focus="l")] [name="维多利亚军官"]收起你那一套吧!我们是去作战的,我们会死在那里! [name="维多利亚军官"]但我们的死亡,会带给更多萨卡兹更残酷的死亡,直到维多利亚最终胜利! [name="维多利亚军官"]感染者?矿石病?在战争结束之前,维多利亚的军队里没有人会被确认感染。 [charslot(slot="r",name="avg_npc_1070_1#4$1",focus="r")] [name="希勒少尉"]荒唐!你们简直是在—— [charslot(slot="l",name="avg_npc_408_1#1$1",focus="l")] [name="维多利亚军官"]我本人,我的长官,我长官的长官,我们与士兵们的源石防护用品并无不同。开打之后,我们也一样会向敌人冲锋。 [charslot(slot="l",name="avg_npc_408_1#1$1",focus="l")] [name="维多利亚军官"]现在,放开我。 [Dialog] [PlaySound(key="$d_avg_clothmovement",volume=1)] [CameraShake(duration=0.3, xstrength=15, ystrength=15, vibrato=30, randomness=90, fadeout=true, block=false)] [charslot(slot="l",posfrom="0,0",posto="-40,0",duration=0.3)] [charslot(slot="r",posfrom="-150,0",posto="-120,0",duration=0.6)] [Delay(time=0.7)] [charslot(slot="l",name="avg_npc_408_1#1$1",focus="l")] [name="维多利亚军官"]如果你们想要有所作为,“典范军”,那么,我们在交战的第一线见。 [Dialog] [PlaySound(key="$d_avg_walkfast",volume=0.7)] [charslot(slot="l",afrom=1,ato=0,duration=0.5)] [Delay(time=1)] [charslot] [Delay(time=0.5)] [charslot(slot="m",name="avg_npc_229_1#5",focus="m")] [name="号角"]......希勒少尉。 [charslot(slot="m",name="avg_npc_1070_1#1$1",focus="m")] [name="希勒少尉"]你也听到了...... [charslot(slot="m",name="avg_npc_229_1#1",focus="m")] [name="号角"]因为有罗德岛朋友的预警,典范军在出发前备足了源石防护用具,甚至有一部分余量—— [charslot(slot="m",name="avg_npc_1070_1#1$1",focus="m")] [name="希勒少尉"]不要想这种事。 [name="希勒少尉"]我们带着的那一点物资,对这十几万大军来说连杯水车薪都算不上。 [name="希勒少尉"]我们只能照顾好自己,我们也有自己的使命需要履行。 [name="希勒少尉"]只要这一切能尽快结束...... [Dialog] [PlaySound(key="$d_gen_walk_n",volume=0.6)] [charslot(duration=1)] [Delay(time=2.5)] [stopmusic(fadetime=1)] [PlaySound(key="$d_avg_runstop", volume=0.8)] [delay(time=0.8)] [charslot(slot="m",name="avg_npc_229_1#4",focus="m")] [name="号角"]外面的......那是?! [Dialog] [charslot] [PlaySound(key="$d_avg_footstep_stonestep", volume=0.6)] [delay(time=1.5)] [PlayMusic(intro="$ponder_intro", key="$ponder_loop", volume=0.6)] [charslot(slot="m",name="avg_222_bpipe_1#7",focus="m")] [name="风笛"]怎么了,队长? [charslot(slot="m",name="avg_npc_229_1#1",focus="m")] [name="号角"]确实是他。 [Dialog] [playsound(key="$shotgunreload", volume=1)] [Delay(time=1)] [charslot(slot="m",name="avg_npc_229_1#1",focus="m")] [name="号角"]—— [Dialog] [PlaySound(key="$d_avg_walkfast",volume=0.7)] [charslot(duration=0.5)] [Delay(time=1)] [charslot(slot="m",name="avg_222_bpipe_1#2",focus="m")] [name="风笛"]你的盾......队长,你怎么上弹了?你要做什么? [name="风笛"]等等我! [Dialog] [Blocker(a=1, r=0, g=0, b=0, fadetime=0.5, block=true)] [charslot] [Background(image="34_g9_tent",screenadapt="coverall")] [Delay(time=1)] [Blocker(a=0, r=0, g=0, b=0, style = "slider", inverse = true, fadetime=2, block=true)] [charslot(slot="m",name="avg_222_bpipe_1#7",focus="m")] [name="风笛"]队长,你刚刚看到的人,是谁? [charslot(slot="m",name="avg_npc_229_1#1",focus="m")] [name="号角"]......一个我以为早就死了的人。 [Dialog] [Blocker(a=0, r=0, g=0, b=0, fadetime=0, block=true)] [Blocker(a=1, r=0, g=0, b=0, fadetime=1, block=true)] [musicvolume(volume=0.3, fadetime=2)] [charslot] [Background(image="21_G3_victoria_street_d", screenadapt="coverall", block=true)] [cameraEffect(effect="Grayscale", keep=true, amount=0.7, fadetime=0)] [delay(time=0.5)] [Blocker(a=0, r=0, g=0, b=0, fadetime=1, block=true)] [Delay(time=0.5)] [playsound(key="$d_gen_walk_n")] [charslot(slot="m",name="avg_npc_248",duration=1.5)] [Delay(time=2)] [charslot(slot="m",name="avg_npc_248",focus="m")] [name="副官希尔"]中尉。 [charslot(slot="m",name="avg_npc_229_1#1",focus="m")] [name="号角"]我的人怎么样了? [charslot(slot="m",name="avg_npc_248",focus="m")] [name="副官希尔"]您的属下在这里。放心,他们只是晕了过去。 [charslot(slot="m",name="avg_npc_229_1#1",focus="m")] [name="号角"]我说的不是大提琴他们。 [name="号角"]你知道我指的是谁。 [charslot(slot="m",name="avg_npc_248",focus="m")] [name="副官希尔"]—— [Dialog] [charslot] [charslot(slot="l",name="avg_npc_229_1#1",focus="l")] [charslot(slot="r",name="avg_npc_248",focus="l")] [delay(time=0.2)] [Blocker(a=0, r=255, g=255, b=255, fadetime=0, block=true)] [CameraShake(duration=1, ystrength=40, vibrato=30, randomness=90, fadeout=true, block=false)] [Blocker(a=1, r=255, g=255, b=255, fadetime=0.03, block=true)] [PlaySound(key="$sheildimpact")] [Blocker(a=0, r=255, g=255, b=255, fadetime=0.5, block=true)] [delay(time=1)] [charslot(slot="l",name="avg_npc_229_1#1",focus="l")] [name="号角"]别逼我,否则的话,抵着你下巴的就不是我的盾了。 [charslot(slot="r",name="avg_npc_248",focus="r")] [name="副官希尔"]咳、咳咳......要是您拔剑的话,您就是在袭击同僚...... [charslot(slot="l",name="avg_npc_229_1#1",focus="l")] [name="号角"]呵,同僚? [charslot(slot="l",name="avg_npc_229_1#7",focus="l")] [name="号角"]从我们进入小丘郡的那一刻起,你们何曾把我们当成同僚?! [charslot(slot="l",name="avg_npc_229_1#7",focus="l")] [CameraShake(duration=0.3, xstrength=30, ystrength=30, vibrato=30, randomness=90, fadeout=true, block=false)] [name="号角"]回答我!!! [Dialog] [stopmusic(fadetime=2)] [Blocker(a=0, r=0, g=0, b=0, fadetime=0, block=true)] [Blocker(a=1, r=0, g=0, b=0, fadetime=2, block=true)] [charslot] [Background(image="34_g9_tent", screenadapt="coverall", block=true)] [cameraEffect(effect="Grayscale", keep=true, amount=0, fadetime=0)] [charslot(slot="m",name="avg_npc_229_1#1")] [delay(time=1)] [Blocker(a=0, r=0, g=0, b=0, fadetime=1, block=true)] [Delay(time=1)] [charslot(slot="m",name="avg_npc_229_1#1",focus="m")] [name="号角"]——跟丢了。 [playMusic(intro="$loneliness_intro",key="$loneliness_loop", volume=0.6)] [charslot(slot="m",name="avg_npc_229_1#2",focus="m")] [name="号角"]希尔......汉密尔顿上校的副官。 [name="号角"]我本以为,他和上校一起死在了深池的火里。 [name="号角"]不只是他。在威灵顿的战车上,我还看到了很多熟悉的面孔。他们大多又换了衣服,但我绝不会认错。 [charslot(slot="m",name="avg_222_bpipe_1#7",focus="m")] [name="风笛"]小丘郡...... [charslot(slot="m",name="avg_npc_229_1#1",focus="m")] [name="号角"]风笛,我忘不掉我的队员,也忘不掉他们每一个是怎么死的。 [charslot(slot="m",name="avg_npc_229_1#7",focus="m")] [name="号角"]大提琴和双簧管死在深池手里,而三角铁、小鼓、贝斯和曼陀林就死在这些“同僚”手里! [name="号角"]牺牲之前,三角铁问我——“我们的敌人到底是谁?” [charslot(slot="m",name="avg_npc_229_1#1",focus="m")] [name="号角"]直到今天,每一天晚上,只要我一闭眼,就会想起这个问题。 [name="号角"]风笛,我们的敌人到底是谁? [charslot(slot="m",name="avg_222_bpipe_1#5",focus="m")] [name="风笛"]是......深池。 [charslot(slot="m",name="avg_npc_229_1#1",focus="m")] [name="号角"]......深池。当然,我们可以去恨塔拉人。 [name="号角"]你跟我说过,你见过深池曾经的“领袖”,又放过了她。 [charslot(slot="m",name="avg_222_bpipe_1#7",focus="m")] [name="风笛"]嗯。 [charslot(slot="m",name="avg_npc_229_1#1",focus="m")] [name="号角"]我也见到了我们的敌人。那个杀死大提琴的深池头目,我确认了她的死,并且......亲手将她安葬在了伦蒂尼姆城墙边。 [name="号角"]我没有办法不恨她,但我更清楚地知道,该为那场悲剧负责的人远不止她。 [charslot(slot="m",name="avg_npc_229_1#7",focus="m")] [name="号角"]为什么我们的队友,维多利亚最忠诚的战士死在了小丘郡,而希尔,以及更多的卑劣叛徒,却能活着走到这里? [charslot(slot="m",name="avg_222_bpipe_1#5",focus="m")] [name="风笛"]队长,我们...... [charslot(slot="m",name="avg_npc_229_1#1",focus="m")] [name="号角"]我知道自己在做什么。 [name="号角"]在这里对着公爵联军的营帐开炮的话,公爵之间的联合......还有“典范军”的理想都可能会崩塌。 [name="号角"]这就是最可悲之处,不是吗? [name="号角"]我们甚至不能向他们复仇。 [charslot(slot="m",name="avg_npc_229_1#7",focus="m")] [name="号角"]因为他们穿着这身该死的维多利亚人的衣裳,又一次成为了我们的......“同僚”。 [charslot(slot="m",name="avg_222_bpipe_1#4",focus="m")] [name="风笛"]队长,我申请......说实话。 [charslot(slot="m",name="avg_npc_229_1#1",focus="m")] [name="号角"]说吧。 [charslot(slot="m",name="avg_222_bpipe_1#7",focus="m")] [name="风笛"]......我不信任他们。 [name="风笛"]杀死我们的队友,甚至朝平民开炮的这群人,真的会在面对萨卡兹的时候,与我们一起冲锋陷阵吗? [name="风笛"]就连我们都做不到放下仇恨,毫无芥蒂地,把自己的生命交托给曾经的敌人—— [charslot(slot="m",name="avg_222_bpipe_1#5",focus="m")] [name="风笛"]他们,难道做得到? [Dialog] [charslot] [Delay(time=0.5)] [PlaySound(key="$d_avg_footstep_stonestep",volume=0.6,channel="step1",loop=false)] [PlaySound(key="$d_avg_walk_stage",volume=1,channel="step2",loop=false)] [stopsound(channel="step1",fadetime=3)] [stopsound(channel="step2",fadetime=3)] [charslot(slot="l",name="avgnew_112_siege_1#12$2",duration=1)] [charslot(slot="r",name="avg_4110_delphn_1#1$1",duration=1)] [Delay(time=2.5)] [charslot] [charslot(slot = "m", name = "avgnew_112_siege_1#12$2",focus="m")] [name="推进之王"]你们在这里。 [charslot(slot = "m", name = "avg_4110_delphn_1#1$1",focus="m")] [name="戴菲恩"]刚才,我和维娜去查了下这座前线分基地内的情况。 [name="戴菲恩"]井然有序,士气高涨,公爵们终于拿出自己压箱底的本事了。 [name="戴菲恩"]他们似乎达成了真正的联合,深明大义地让自己的部队按照兵种间的协同,而不是按照所属的阵营,驻扎在了这座基地里。 [charslot(slot = "m", name = "avg_4110_delphn_1#2$1",focus="m")] [name="戴菲恩"]可是......这只是表面功夫罢了。 [charslot(slot = "m", name = "avg_4110_delphn_1#1$1",focus="m")] [name="戴菲恩"]仔细去看那些威灵顿公爵所属部队的营帐,旁边的哨位上一定是开斯特公爵麾下的精锐在站岗。 [name="戴菲恩"]而这些营帐的更远处,也一定会有两到三座有开斯特部队驻扎的据点。 [charslot(slot = "m", name = "avgnew_112_siege_1#1$2",focus="m")] [name="推进之王"]......只能说,虚假的团结也是团结。 [name="推进之王"]公爵们起码在如今大敌当前的时刻,还知道自己真正的对手是谁。 [charslot(slot="m",name="avg_npc_1070_1#1$1",focus="m")] [name="希勒少尉"]还有个坏消息,我去看了前线医院,干净得和新的一样,里面没有一个伤员。 [charslot(slot="m",name="avg_npc_229_1#5",focus="m")] [name="号角"]他们放弃救援伤兵?绝不可能,这样的话军队的士气不可能维持。 [charslot(slot="m",name="avg_npc_1070_1#2$1",focus="m")] [name="希勒少尉"]也许只是,前线没有伤兵呢? [charslot(slot="m",name="avg_npc_229_1#7",focus="m")] [name="号角"]怎么可能?典范军一路走来,这场战争的烈度我们亲眼目睹,而银石崖前线只会更加凶险—— [charslot(slot="m",name="avg_npc_229_1#5",focus="m")] [name="号角"]不,你的意思是...... [charslot(slot="m",name="avg_npc_1070_1#2$1",focus="m")] [name="希勒少尉"]没有伤员能被抢救回后方。 [charslot(slot = "m", name = "avgnew_112_siege_1#9$2",focus="m")] [name="推进之王"]...... [charslot(slot = "m", name = "avgnew_112_siege_1#1$2",focus="m")] [name="推进之王"]我们确实需要尽快结束这里的惨剧了。 [name="推进之王"]哪怕典范军的力量相比整片噬人的战场而言,实在微不足道。但,“创造奇迹”,这就是我们的任务。 [stopmusic(fadetime=1.5)] [Dialog] [charslot] [Delay(time=0.2)] [PlaySound(key="$d_avg_strangeclap", volume=1)] [Delay(time=2)] [charslot(slot="m",name="avg_npc_867_1#1$1",duration=1)] [Delay(time=1.5)] [charslot(slot="m",name="avg_npc_867_1#1$1",focus="m")] [name="“灰礼帽”"]精彩的战前演讲,你们的战车已经整备完毕了。 [playMusic(intro="$mist_intro", key="$mist_loop", volume=0.6)] [charslot(slot = "m", name = "avgnew_112_siege_1#1$2",focus="m")] [name="推进之王"]你终于现身了。 [charslot(slot = "m", name = "avg_npc_396_1#9$1",focus="m")] [name="达格达"]等等,地上怎么都是红色......是你的血吗?还是...... [charslot(slot="m",name="avg_npc_867_1#1$1",focus="m")] [name="“灰礼帽”"]这不重要,小姐。 [name="“灰礼帽”"]我接到的命令,是把诸王之息带去剑座。万一我死了,也会有人戴上我的帽子,站到你们面前。 [name="“灰礼帽”"]殿下,公爵阁下想让你知道,“开斯特永远兑现承诺”。 [charslot(slot = "m", name = "avgnew_112_siege_1#10$2",focus="m")] [name="推进之王"]别说闲话了,剑座到底在哪里? [charslot(slot="m",name="avg_npc_867_1#1$1",focus="m")] [name="“灰礼帽”"]想来你们已经在营地观察过了,对于战场的局势,大概也有所了解。 [name="“灰礼帽”"]在这个节骨眼上告诉你们真相,是个糟透了的时机,但也别无办法。 [name="“灰礼帽”"]诸王之息的剑座,就在开斯特公爵的旗舰“荣光”号上。 [charslot(slot = "m", name = "avg_4110_delphn_1#7$1",focus="m")] [name="戴菲恩"]什么......? [charslot(slot = "m", name = "avgnew_112_siege_1#10$2",focus="m")] [name="推进之王"]......你们一早就计划好了。 [name="推进之王"]好心为我们引路,借营地让我们休整,将我们引到你们的主场。 [name="推进之王"]接下来会怎样?如果我们敢说半个不字,开斯特的军队是不是会立即将我们拿下? [charslot(slot="m",name="avg_npc_867_1#1$1",focus="m")] [name="“灰礼帽”"]各位还请冷静一些,无论诸位以怎样的恶意来揣度,事实都无可改变。 [name="“灰礼帽”"]从一开始,我收到的命令就是,“将国剑带去剑座”,而非“将典范军与国剑一同带往剑座”。 [name="“灰礼帽”"]我选择在这里对各位坦诚相告,而非在之前各位更危难的时刻落井下石,还请将这当作我的一份善意。 [charslot(slot = "m", name = "avgnew_112_siege_1#5$2",focus="m")] [name="推进之王"]......先说下去。 [charslot(slot="m",name="avg_npc_867_1#1$1",focus="m")] [name="“灰礼帽”"]就像我之前说的,这涉及一段复杂的历史。这本该只有极少数王室贵族知晓。 [name="“灰礼帽”"]在那位“过去与未来之王”尚未登上历史舞台的久远时代,有探险者从萨尔贡南方的黄沙深处带出了一样秘宝。 [name="“灰礼帽”"]它并不是剑,甚至不是剑的形状,却疑似能够抑制一定空间内的源石结晶扩散。 [name="“灰礼帽”"]探险者凭借这样宝物,从一场本该吞噬整个队伍的天灾中生还。 [charslot(slot = "m", name = "avgnew_112_siege_1#5$2",focus="m")] [name="推进之王"]“劈开天灾”的传说...... [charslot(slot="m",name="avg_npc_867_1#1$1",focus="m")] [name="“灰礼帽”"]从天灾中生还的人将这件宝物铸成了剑的形状,作为勇气的象征献与当时的万王之王。 [name="“灰礼帽”"]直到737年,阿斯兰帕夏路加沙姆什,将诸王之息带来维多利亚。 [charslot(slot = "m", name = "avgnew_112_siege_1#5$2",focus="m")] [name="推进之王"]......数十年后,路加沙姆什之孙成了维多利亚的第一任狮王。 [charslot(slot="m",name="avg_npc_867_1#1$1",focus="m")] [name="“灰礼帽”"]这把剑斩下过红龙的首级,阿斯兰与德拉克也曾共握此剑言和......此后,诸王之息成为维多利亚王权的象征。 [name="“灰礼帽”"]后来诸王之息经过数次损毁与重铸,也有人想要查明这把剑能够抵御天灾的秘密。 [name="“灰礼帽”"]尽管学者们无法确认这把剑所蕴含力量的原理,但研究出了最大化利用它的力量的办法。 [name="“灰礼帽”"]诸王长眠之所中的剑座,正是开斯特家族的科学家研究的产物。 [charslot(slot = "m", name = "avgnew_112_siege_1#1$2",focus="m")] [name="推进之王"]那时的开斯特公爵,在建造剑座的时候,就已经为自己保留了技术备份吧。 [charslot(slot="m",name="avg_npc_867_1#1$1",focus="m")] [name="“灰礼帽”"]在诸王长眠之所的剑座毁于那场战斗之后,唯一能启用的剑座,就保留在“荣光”号上。 [charslot(slot = "m", name = "avg_4110_delphn_1#7$1",focus="m")] [name="戴菲恩"]开斯特为夺取国剑谋划百年,现在终于等到了机会。 [name="戴菲恩"]无数士兵、平民死于这场战争,最终由开斯特摘下胜利果实,成为拯救维多利亚的英雄? [charslot(slot="m",name="avg_npc_867_1#1$1",focus="m")] [name="“灰礼帽”"]各位自然有评判的权利,但在眼下的危急时刻,这确实为维多利亚留存了最后一点胜机。 [name="“灰礼帽”"]这也是在这场危险的赌局中,我们最后的底牌。 [charslot(slot="m",name="avg_npc_229_1#7",focus="m")] [name="号角"]说得再好听,也不能让我们假装那些卑劣的阴谋从未发生。 [charslot(slot="m",name="avg_npc_867_1#1$1",focus="m")] [name="“灰礼帽”"]殿下,选择权在你手里。 [charslot(slot = "m", name = "avgnew_112_siege_1#6$2",focus="m")] [name="推进之王"]......已经够了。 [charslot(slot = "m", name = "avgnew_112_siege_1#1$2",focus="m")] [name="推进之王"]在我们指责公爵满脑子盘算的时候,我不想当那个计算权力的人。 [name="推进之王"]这里没有王储亚历山德莉娜,只有典范军的领袖推进之王。 [name="推进之王"]这里也没有什么王权的象征。现在的诸王之息,只是能让维多利亚赢下这场仗的武器。 [charslot(slot = "m", name = "avgnew_112_siege_1#10$2",focus="m")] [name="推进之王"]我们去战场。 [charslot(slot="m",name="avg_npc_867_1#1$1",focus="m")] [name="“灰礼帽”"]我代表维多利亚,向您致谢。 [charslot(slot="m",name="avg_npc_867_1#1$1",focus="n")] 间谍后退半步,微微欠身致意。 [charslot(slot="m",name="avg_npc_867_1#1$1",focus="m")] [name="“灰礼帽”"]我会为诸位引路,但恐怕...... [name="“灰礼帽”"]各位也要做好心理准备。 [Dialog] [stopmusic(fadetime=2)] [Blocker(a=0, r=0, g=0, b=0, fadetime=0, block=true)] [Blocker(a=1, r=0, g=0, b=0, fadetime=2, block=true)] [charslot] [Background(image="50_g2_mainbattlefield", screenadapt="coverall", block=true)] [delay(time=1)] [PlaySound(key="$d_avg_battlefield_environment", volume=0.4, loop=true, channel="bgs")] [playMusic(intro="$stranger_intro", key="$stranger_loop", volume=0.6)] [bgeffect(name="$eb_smoke_l",layer=1)] [Blocker(a=0, r=0, g=0, b=0, fadetime=2, block=true)] [Delay(time=0.5)] “东侧先锋部队报告称,收复了暮辉河沿岸的三个村庄。目前,所有萨卡兹军队仍然在固守银石崖隘口。” “赤鬃山脉南线已被全面清扫,但指挥部指示不可尝试跨越山脉侧击萨卡兹军阵。” “前线需要的炮舰和无畏舰已全部就位,后方炮舰也已抵达目标位置。” ...... [Dialog] [PlaySound(key="$grenade_explosion",volume=0.7)] [CameraShake(duration=3, xstrength=40,ystrength=40, vibrato=30, randomness=90, fadeout=true, block=false)] [PlaySound(key="$d_avg_explosion", volume=0.7, loop=false, channel="explo",delay=1)] [PlaySound(key="$d_avg_autocannon", volume=1,delay=1.5)] [PlaySound(key="$d_gen_explo_n", volume=0.8, loop=false, channel="explo1",delay=2)] [delay(time=2)] 大地震颤着,行进的人们早已分不清这到底是火炮带来的震动,还是晶簇破土而出带来的颤抖。 一道道深深的高速军舰辙痕纵横交错在每一寸土地上,污泥与鲜血混合在一起,散发出难闻的气味。 典范军的战车正艰难地在这些沟壑中行进着。 [Dialog] [delay(time=0.5)] [charslot(slot = "m", name = "avgnew_112_siege_1#10$2",focus="m")] [name="推进之王"]我们快要进入交火区了。 [name="推进之王"]“灰礼帽”,开斯特公爵的旗舰离我们还有多远? [charslot(slot="m",name="avg_npc_867_1#1$1",focus="m")] [name="“灰礼帽”"]稍等,正在搜索讯号。 [name="“灰礼帽”"]继续向北,我们就快能—— [Dialog] [charslot] [PlaySound(key="$d_avg_energycannon", volume=0.7)] [PlaySound(key="$e_skill_explodebris",volume=1,delay=0.5)] [delay(time=0.5)] [CameraShake(duration=2.5,xstrength=35, ystrength=35, vibrato=30, randomness=90, fadeout=true, block=false)] [Blocker(a=0, r=1,g=0.2, b=0.2, fadetime=0, block=true)] [Blocker(a=0.3, r=1,g=0.2, b=0.2, fadetime=0.05, block=true)] [Blocker(a=0, r=1,g=0.2, b=0.2, fadetime=0.05, block=true)] [Blocker(a=0.3, r=1,g=0.2, b=0.2, fadetime=0.05, block=true)] [Blocker(a=0, r=1,g=0.2, b=0.2, fadetime=0.05, block=true)] [Blocker(a=0.3, r=1,g=0.2, b=0.2, fadetime=0.05, block=true)] [Blocker(a=0, r=1,g=0.2, b=0.2, fadetime=1, block=true)] [delay(time=0.5)] [PlaySound(key="$d_gen_explo_n")] [PlaySound(key="$d_sp_ballista",volume=1.0)] [PlaySound(key="$e_skill_explodebris", volume=0.5)] [CameraShake(duration=3, xstrength=40,ystrength=40, vibrato=30, randomness=90, fadeout=true, block=false)] [Blocker(a=0, r=255, g=255, b=255, fadetime=0, block=true)] [Blocker(a=1, r=255, g=255, b=255, fadetime=0.05, block=true)] [Blocker(a=0, r=255, g=255, b=255, fadetime=0.05, block=true)] [Blocker(a=1, r=255, g=255, b=255, fadetime=0.05, block=true)] [Blocker(a=0, r=255, g=255, b=255, fadetime=2, block=false)] [delay(time=2)] [charslot(slot = "m", name = "avgnew_112_siege_1#7$2",focus="m")] [name="推进之王"]巫术炮! [name="推进之王"]前车被击毁,我们这辆战车也被波及了! [charslot(slot = "m", name = "avg_155_tiger_1#7$1",focus="m")] [name="因陀罗"]混蛋,动不了了,是动力系统故障,还是轮子卡住了? [charslot(slot = "m", name = "avg_npc_396_1#7$1",focus="m")] [name="达格达"]有可能两者皆有。 [charslot(slot = "m", name = "avgnew_112_siege_1#10$2",focus="m")] [name="推进之王"]......最快速度修复。 [name="推进之王"]我们不能停下太久,必须把诸王之息送到剑座里。 [charslot(slot = "m", name = "avg_155_tiger_1#5$1",focus="m")] [name="因陀罗"]等一下,前面那座山是什么?伦蒂尼姆外面居然有造型这么奇怪的山吗? [charslot(slot="m",name="avg_npc_229_1#1",focus="m")] [name="号角"]不......那不是山...... [name="号角"]......是源石。 [Dialog] [bgeffect] [Blocker(a=0, r=0, g=0, b=0, fadetime=0, block=true)] [Blocker(a=1, r=0, g=0, b=0, fadetime=1, block=true)] [StopSound(channel="bgs", fadetime=1.5)] [charslot] [Background(image="bg_black", screenadapt="coverall", block=true)] [delay(time=1)] [Blocker(a=0, r=0, g=0, b=0, fadetime=1, block=true)] [Delay(time=0.5)] 战场上,遮天蔽日的源石潮已经凝固成永恒的景观,高速战舰在它面前都显得那样渺小。 在那之上—— [Dialog] [Blocker(a=0, r=0, g=0, b=0, fadetime=0, block=true)] [Blocker(a=1, r=0, g=0, b=0, fadetime=1, block=true)] [charslot] [image(image="50_i29",screenadapt="coverall")] [delay(time=1)] [ImageTween(xFrom=120, yFrom=-50, xTo=0, yTo=0, xScaleFrom=1.2, yScaleFrom=1.2, xScaleTo=1, yScaleTo=1, duration=25, block=false)] [Blocker(a=0, r=0, g=0, b=0, fadetime=2, block=true)] [Delay(time=1)] 枯朽的王座悬于源石潮之上。 食腐者之王俯瞰着整片战场。 所有的种子都在刹那间萌发,枯枝爬向每一个被死亡笼罩的角落。 [Dialog] [delay(time=1)] [name="孽茨雷"]去吧,最英勇的战士们。 [name="孽茨雷"]咬住那块最大的骨头,将那些钢铁当作不堪一击的皮肉,撕开它,吞吃它。 [name="孽茨雷"]我们要令维多利亚人知道,战争的主宰—— [name="孽茨雷"]定将主宰战争。 [Dialog] [Blocker(a=1, r=0,g=0, b=0, fadetime=3, block=true)] [stopmusic(fadetime=2)] [charslot] [Image]